Exporting an animation
With an animation selected, from the File menu, choose Export, Animation...
The Animation Export dialog box will be displayed:

Select the Source from which you wish to export the animation.
Note
This can either be the Roamer default, Current Animation (the currently selected animation), or, provided that you have a valid license for the TimeLiner plugin, a TimeLiner Simulation
Select the Renderer with which you wish to render the exported animation.
Note
This can either be the Roamer default, OpenGL , or, provided that you have a valid license for the Presenter plugin, Presenter
Select the Format in which you wish the output to be exported in:
Windows AVI
Click Options... to select the Video Compression you require.
Note
Clicking Compression will open a standard Windows dialog box that allows you to choose which >codec to use, as well as its configuration. Only those codecs currently installed will be shown and the PC that the .avi file will be run on will also need the same codec installed.
JPEG (sequence of static images, taken from individual frames)
Click Options... to set the Compression and Smoothing levels you require.
PNG (sequence of static images, taken from individual frames)
Click Options... to set the Interlacing and Compression levels you require.
Windows Bitmap (sequence of static images, taken from individual frames)
Select the sizing options for the file to be exported. See for more details.
For animations, you should also enter the number of frames per second (FPS) you require.
Click OK to continue, or Cancel to return to JetStream.
Enter a new name and location to store the file(s).
Note
For image sequences, the name will contain the first integer of a 'counter', e.g. 001. Subsequent frames will be automatically incremented by one, e.g. 002, 003, 004 and so on.
Click Save to export the file(s), or Cancel to return to JetStream.
