RPC Tab

Presenter RPC (Rich Photorealistic Content) support enables the addition of photographic scenery into any 3D project. RPC files can be bought directly from ArchVision, and typically come in libraries of content ranging from trees and plants to people. They also come in a variety of types.

  • 2D RPCs are single-direction 2D photographs that always face the camera, and are a single frame, looking the same from every angle, and not animating.

  • 3D RPCs are objects that have a high number of frames allowing the camera to move around the object and see it from all angles.

  • 2.5D RPCs are single-direction 2D photographs, but are animated. Animated RPCs will only animate visually when exported as a rendered animation.

  • 3.5D RPCs include animation and views from all around the object.

  • 3D+ RPCs, often called "Smart Content" are not currently supported by Presenter.

The key benefit to using RPC content is that it only takes a short amount of time to fill a scene with realistic content and it adds very little to the rendering time.

Like the MaterialsLights and Rendering tabs, the RPC tab is divided into two panes for archives and palette. This tab is where you set up RPCs (Rich Photorealistic Content).

    RPC Setup

  1. Drag the RPC symbol from the Templates archive to the palette on the right.

  2. Double click on the symbol in the palette, which should bring up the options dialog.

  3. To select an RPC for use, click on the button. This brings up a load dialog to browse to the location of the RPC file. JetStream has a number of free example RPC files in the resources area of the product CD. Once the file has been selected, click on OK

  4. Make sure the settings on the options dialog are what is required. Often these will not need to be altered, though they are self explanatory and can be experimented with at any time. If they require adjusting, simply double click on the RPC symbol in the palette again and alter them until correct.

  5. Click OK to continue.

This scene shows an example of some RPC people on and around a building.

RPC Manipulation

  • To position the RPC in the scene, either right-click on the RPC in the palette and select Add Instance which gives a target cursor with which to then click on a location in the 3D scene, or left-click and drag the RPC icon from the palette on to the required position in the 3D scene.

  • To move an RPC within the scene, right click on it in the main view and select Pick Position . This changes the cursor to a target for selection of an alternative location.

  • To delete an RPC from the scene, right click on it in the main view and select Remove

  • Whilst navigating through the scene, RPCs will always turn to face the camera. If the RPC is 3D or 3.5D right clicking and selecting Refresh will set it to the correct frame based on the current camera position. Rendering the scene using the Render button will always refresh all RPCs.

Note

When publishing a scene using Publisher, any RPCs included in that scene are not published to the Presenter_maps directory or embedded in the NWD file. The size of the files and the fact that most are licensed currently prohibits this.

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